crashadams's News

Full Sail university

2010-05-14 09:38:03 by crashadams

Ok so I saw a banner ad on here for full sail, a school I had passed on back in 05 when I started college at another school. I went ahead and looked into it again and am now in the process of enrolling for classes in game design starting next month. Very excited about this, though I will be receiving the Adobe suite which will include Flash...I will not be using flash but rather Maya, Max, and Zbrush. I love this site but I've never been very good at flash games so the only thing I can post are renders of 3d models and concept paintings Ive done with the intention of modeling it.

anyway just felt like posting that.... and heres a picture of some toilets I modeled!.......0.o

Full Sail university


DadnMe WIP...again

2010-05-04 01:56:06 by crashadams

fixed the head, messed around with posing him a bit, now realizing the arms a tad scrawny...

DadnMe WIP...again


moar poly DadnMe

2010-05-03 01:22:14 by crashadams

aaaaaand alittle bit of paint.

moar poly DadnMe


closeup

2010-05-02 22:35:22 by crashadams

closeup...

closeup


Polygon Dad n Me!

2010-05-02 22:10:48 by crashadams

Whew...almost done. unwrapping is going to be a chore I'm sure.

Polygon Dad n Me!


DadnMe render2

2010-05-02 03:35:34 by crashadams

Ok so I'm posting WIP shots, which serves as a motivation for me to see that im actually getting somewhere with it...

DadnMe render2


Dad and Me WIP render

2010-05-01 16:16:55 by crashadams

Ok so I saw the Dad n Me artwork on the front page and checked out the artists page and was inspired to work on another low poly character model starting with the little one of the pair. spent about 15 minutes or so earlier hashing out a helmet, i think it's a good start and I hope to get the entire scene modeled and textured...

Dad and Me WIP render


UVunwrapping

2010-04-29 20:40:56 by crashadams

So I'm trying to teach myself UVunwrapping and I'm doing ok so far. This is the model I posted previously with a really quick "very badly done" UVmap/texture job.

UVunwrapping



ok so I'm done modeling the Dodgeball character, took me about two days, this was my first polygon character model since college (bout 3 yrs ago now) so this was sort of a learning experience. I'm unwrapping it and texturing it next....and then I might consider rigging it and doing some animations but I don't want to think about that right now...

Final Polygon Mesh for Dodgeball


Dodgeball Mesh

2010-04-26 02:35:33 by crashadams

So a friend of mine runs a web comic over at SmallTownComics

I decided to use his character style to create a character mesh and try to model one of his characters. This is an untextured first draft for the character model.

Dodgeball Mesh