controls
there wasn't any explanation that I could see as to what to do so I was left trying to click around the screen when it started. perhaps an explanation at start as to what to do.
controls
there wasn't any explanation that I could see as to what to do so I was left trying to click around the screen when it started. perhaps an explanation at start as to what to do.
doesn't load
I'm having the same issue as the last poster, stops at 50% loaded. I'll come back and see if it gets fixed later though!
Sorry, the server was down for almost an hour...
The game should now work correctly.
Thanks for playing!
glitch
I love the art and music and controls so far. I've ran into a glitch "i think" where if you stand aiden next to the door while hes holding the pillow and grab it then drop it back on him it dissapears. also you stop being able to knock on the door after a bit.
good start though!
Thanks! I'll look into those bugs
controls
This seems a decent start, controls need some work and there aren't any hit states on the buttons "just a personal pet peeve". The words "cursor to move" are on the main play area yet I had to use the arrow keys, may just be an issue on my end.
Great but a few issues
I loved the game, brought back memories and the gameplay was done very well. I only saw a few issues from playing through a few levels, there is not collission so you can stand ontop of the buildings and enemies can't get to you. Also some of the sounds "when you die is an example" were a tad loud and seemed a tad out of place.
overall great job!
difficult
Game was quite fun though the difficulty seems a tad unbalanced, the humans were extremely difficult to kill and you take damage very quickly. Other than that it I liked it, artwork was fun, sound effects were subtle enough to not be in the way. Just seems to need a tad more polish and it'd be great.
controls
I understand now that the controls are listed in the description but I was left standing there getting attacked without knowing how to attack back. It seems slightly unfinished but thats to be expected for a picoday quick submission so that's fine but the lack of explanation in the flash itself as far as controls go is the only issue I see as far as playability is concerned.
nice concept
was pretty funny, game doesn't end from what I can see but that's the only thing I can see as an issue.
awesome
only reason I didn't rate it higher is that alot of the artwork seemed slightly rushed but otherwise excellent execution and concept. I did find a "glitch" a few levels in where you walk into the next screen and immediately fall down a few blocks to where the new ground is, not a big deal but its all i could find so far.
I throw pixels and polygons together till they resemble something interesting...
Age 40, Male
3D Game Artist
FullSail
Dayton, Ohio
Joined on 4/18/10